Friday, 8 April 2016

Warhammer - My Introduction to Age of Sigmar

This is primarily a blog to feature my Rogue Trader era Ork builds, so let's start with something entirely un-ork.
I used to play Warhammer fantasy back in the day, Empire if you must know. As a learner with no head for numbers I found it incredibly difficult to rock up at my local GW store and play a game with my friends/teachers. I felt everyone's eyes on me, judging my every idiotic illogical move. I couldn't stick it. Stupid, I know.

Move on to 2016, a different bunch of nerd friends and more income to indulge our whims. I hear what's going on and how GW have rebuilt Fantasy from the group up. Age of Sigmar is here. Initially I am only mildly interested because of the simplified maths but I know my geek friend's love 40K and their complex stats and points values. Then I stumble across this article-
Age of Sigmar – The Golden Opportunity by Sam Nolton.

I found Nolton's enthusiasm infectious so my boyfriend and I began to read the rules and war scrolls. I'm delighted that there are now only four pages of rules, even I can mange that! I knew I wanted to play something Chaos tainted because it seemed to fit perfectly with where the fluff was at; everyone is scrambling about in the dirt, trying to pick themselves up and take stock of what remains.

Ever since I played a Navigator in the Fantasy Flight RPG of Rogue Trade I have loved the idea of Chaos and The Warp. As a Navigator I was constantly having to tap into my natural Psyker abilities to lead our ship to safety whilst facing the devastating consequences of succumbing to allure of The Warp if I failed. The further I fell to The Warp the less human I became, physically and mentally a ticking time bomb of corruption.

Eventually this lead me to the idea of Chaos tainted forest. Here's the fluff-

Chaos has reached further then it ever has before and no one is safe. The Wood Elves, holed up in their forest fortress choose not to fight (getting a bit Ent a la LOTR). Chaos finds a way to their door none the less. The forest becomes sick and is dying at the hand of Nurgle; Lord of Decay, Master of Pestilence and The Great Corruptor. Their rulers must choose to surrender themselves whatever fate Nurgle has in store for them or see their beloved forest and everything that lives inside it defiled by filth. They choose to bend the knee and on a whim Nurgle spares their lives by taking them into his service. Nurgle begins to grown himself a new garden. It becomes known as The Forest of Nurgle.